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Waw ray gun campaign
Waw ray gun campaign








waw ray gun campaign waw ray gun campaign

ZT: We’ve always loved Nuketown’s ability to have high engagement and chaos in such a small place - it’s still a favorite MP map - and the Zombies version was fun because we were able to start building our narrative on such an iconic map.ĪGB: Following that question, was that the reason why Nuketown became the setting of Alpha Omega? Or does its in-game significance also play a role into coming back? We remember those first ‘baby steps’ - the meetings about how to introduce a narrative element with the intro video…? Even though Zombies has grown so much that it now has these huge – epic – cinematic intros, we honestly thought and stressed more about that Nacht intro than anyone will ever know….ĪGB: What has Nuketown meant to the Treyarch Zombies team, ever since its debut in Multiplayer in the original Black Ops? Zombies Team (ZT): We don’t think any of us could have imagined what it would turn into. Activision Games Blog (AGB): As a team with some of Treyarch's most veteran writers, how have you felt the Zombies franchise has grown from being a secret game mode in Call of Duty®: World at War to today? Did you ever imagine back then that you and the team would be deep into hiding easter eggs and building these worlds?










Waw ray gun campaign